The Karlsruhe Castle is transformed by projection into one of the world's first interactive megapixel multiplayer mapping games.
The artistic-technical concept of „Capture the Pyramide“ is designed to combine architectural mapping and an interactive multiplayer game. Based on a 3D laser scan made in advance, the playing field was precisely adapted to the building facade of Karlsruhe Castle. The individual game levels were then projected onto the castle facade using 24 projectors, transforming it into a playing field measuring around 2000 square metres.
The visitors' smartphones served as game controllers, which allowed each player to participate via a game app created especially for this purpose. Two teams of five players each guided their game pieces through a labyrinth of stone blocks and walls in the shortest possible time in order to be the first to reach the pyramid in the middle and thus win the game. The game lasted a total of eight levels, each lasting two to three minutes, allowing numerous game enthusiasts to try out „Capture the Pyramide“ for themselves.
„Capture the Pyramide“ won the Iconic Award in 2016, the Red Dot Award and the German Design Award in 2017.
Client
Zentrum für Kunst und Medien (ZKM Karlsruhe)
Location
Karlsruhe (Germany) – Schloss
Timeframe
August – September 2015
DIE CROWD GAMES